When |I was teaching, over the course of each semester I would do a different lecture and demo pretty much 3 or 4 times a week, depending on how many classes and courses I had. I decided to finally put these things together into video format and post them up to my YouTube page.

Here is an index to help you find the lecture you might be looking for. There is always a link to the lecture from the assignment page within my website which I'll also include here as well.

The idea here is to get you to follow along with me as I demonstrate the assignment. The advantage you have now is that you can pause the video and actually keep up with me. I highly recommend that you also use the two animation books: Animation The Basic Principles (for all the 1st semester assignments) and Character Animation & Lip Sync (for the 2nd and 3rd semester). Use the website links to view the alternate pencil tests, read further information about the specific principles and download all the drawings in .pdf format if you'd like. The key here is to actually do the assignments yourself.

I hope you find these useful in your studies. I'll try to keep posting them as I do them.

 

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Animation Lectures
1st Semester

Introduction to Inbetweening
Part 1

Part 2
Part 3
Part 4

Inbetweening - Assignment 1a
Website page

Inbetweening Assignment 1b
Website page

Inbetweening Assignment 2a
Website page

Inbetweening Assignment 2b
Website page

Structural Drawing
The Cartoon Head part 1

The Cartoon Head part 2

Expressive Posing

Stretch & Squash
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Perpetual Ball Bounce
2013 (Fall) Perpetual Ball Bounce Part 1

2013 (Fall) Perpetual Ball Bounce Part 2
2013 (Fall) Perpetual Ball Bounce Part 3

2013 (Summer) Perpetual Ball Bounce
Website page

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Double Ball Bounce
2013 (Fall) Part 1 - Adding the second ball
2013 (Fall) Part 2 - Turning it into Daffy Duck
2013 (Fall) Part 3 - Turning it into a snail

2013 (Summer) Perpetual Double Ball Bounce
Website page

NEW
2013 (Fall) Double Ball Bounce with a Tail
Part 1 - Putting the wings onto Daffy Duck
Part 2 - Finishing the wings, clean up and color
Final color Daffy Duck bounce
Part 3 - Adding antenna to the snail

Final color Snail bounce with Ladybug

2013 (Summer) Perpetual Double Ball Bounce with a Tail
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Descending Energy Ball Bounce
Descending Energy Ball Bounce Part 1 (Planning & Keys)
Descending Energy Ball Bounce Part 2
Descending Energy Ball Bounce Part 3 (Timing Charts & Breakdown Inbetweens)

Descending Energy Ball Bounce Part 4
Website page

2013 Double Descending Energy Ball Bounce with a Tail Part 1
2013 Double Descending Energy Ball Bounce with a Tail Part 2
2013 Double Descending Energy Ball Bounce with a Tail Part 3
2013 Double Descending Energy Ball Bounce with a Tail Part 4
Website page

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Overlapping Pendulum Swing
2013 Overlapping Pendulum Part 1
2013 Overlapping Pendulum Part 2 (Line Quality)
2013 Overlapping Pendulum Part 3
2013 Overlapping Pendulum Part 4

2011 Overlapping Pendulum Swing Keys & Timing
Inbetweening
Website page

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Seaweed
2013 Seaweed Action Part 1 (Planning the action)
2013 Seaweed Action Part 2
(Drawing the animation)

2011 Seaweed Action (Alternate approach)
Website page

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Single Arm Swing
2013 Single Arm Swing Part 1 (Planning the action)
2013 Single Arm Swing Part 2 (Clavical movement)
2013 Single Arm Swing Part 3 (Upper arm)
2013 Single Arm Swing Part 4 (Forearm & Hand)

2011 Single Arm Swing
Website page

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Dynamic Posing Part 1 (some tips on how to pose your cartoon characters)
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Double Arm Swing
2011 Double Arm Swing
Website page

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Leg Walk Cycle
2011 Leg Cycle
Website page

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2nd Semester

Full Body Walk Cycle
2013 Walk Cycle
Website page

2013 Crazy Walk Cycle (part 1)
Pencil Test Timing (part 2)
Working out the Timing Charts (part 3)

Inbetweening & Playing With The Timing More (part 4)
Overlapping Action (part 5)
Website page (Ostrich Walk Cycle)

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2013 Emotional Run Cycle Part 1 (Character Design & Emotions) - Charlie Dog
Emotional Run Cycle Part 2
Emotional Run Cycle Part 3 (Mechanics)
Emotional Run Cycle Part 4 (Alternate Character Design) - Igor
Emotional Run Cycle Part 5 (Mechanics & Timing)
Emotional Run Cycle Part 6 (Overlapping action)

2013 Summer Run Cycle Part 1 (Planning the Action & Timing) - Panda Bear
Panda Bear Run Cycle Part 2 (Second Key and Body Action)
Panda Bear Run Cycle Part 3 (Leg Action)
Panda Bear Run Cycle Part 4 (Arm Action)
Panda Bear Run Cycle Part 5 (Playing with the timing)
Panda Bear Run Cycle Part 6 (Putting the drawings 'on model')
Run Cycle Website page

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2013 Jump Up & Down Part 1 (Key Poses for version #1)
Jump Up & Down Part 2
Jump Up & Down Part 3 (Key Poses for version #2)
Jump Up & Down Part 4 (Using smears for an inbetween with a big action)

Mushroom Jump 1 example
Website page

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2013 Broad Jump Part 1 (Review of Jump Principles)
Broad Jump Part 2
Broad Jump Part 3
Broad Jump Part 4
Website page

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2013 Step Up & Jump Down Part 1 (Exposure Sheet review)
Step Up & Jump Down Part 2 (Planning the Action)
Step Up & Jump Down Part 3 (Action Analysis)
Step Up & Jump Down Part 4 (Get the job done!)
Thumbnailing
Key Animation
Website page
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Film Analysis - Some different ways to do it
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Pitch & Bat
Website page

2013 Heavy Lift Part 1 (Action Analysis)
Heavy Lift Part 2 (Thumbnails & Keys)
Heavy Lift Part 3 (Thumbnails & Keys)
Real-t
ime Key Posing
Pencil tests & the Importance of the Exposure Sheets
Inbetweening
Website page

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Double Take Part 1
Double Take Part 2
Double Take Part 3
Double Take Part 4
Website page

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"Meow" Lip Sync Part 1
"Meow" Lip Sync Part 2
Website page

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Character Design

Drawing the Cartoon Head Part 1 (Structure)
Drawing the Cartoon Head Part 2 (Rotation)

Drawing Emotions

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Perspective Drawing

Week 1
Introduction to the Basics of One and Two Point Perspective

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6

Week 2
10 Variations of One and Two Point Perspective

Part 1 - One Point
Part 2 - Two Point
Part 3
Part 4 - Using Grids
Part 5

Week 3
Two Point Perspective Grids

Part 1 - Two Point Room Grid
Part 2 - Putting in a set of stairs
Part 3 - Ellipses & Stuff

Week 4
Object Drawing

Week 5
One Point P
erspective Room from a Floor Plan
Part 1 - Working out the perspective
Part 2 - Clean-up Thought process (part 1)
Part 3 - Clean-up Process (part 2)

Week 6
Two Point Perspective Room from a Floor Plan

Part 1 - Basic Perspective
Part 2 - Finishing the furnature and researching the detailing

Week 7
Shot Selection

Part 1 - Types of shots
Part 2 - Sequencing your shots
Part 3 - Genres

Week 8
Layout

Part 1 - Layout #1 - Rough Thumbnailing
Part 2 - Layout #1 - Cleaning up Your Rough
Part 3 - Layout #2 - Rough Thumbnailing
Part 4 - Layout #2 - Cleaning up Your Rough

 

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