Principles of Animation

Within each assignment is a list of Animation Principles that are involved.

Here is the complete list of all those principles in alphabetical order:
(the one's with the bullets are the "Main Principles of Animation")



Acting and Animation
Animation Clean up
• Anticipation
Appeal
• Arcs

Before You Begin
Breakdowns
Breaking Down Your Lip Sync

Creating a Character

Designing Your Own Character

Emotion and Attitude
Equipment Required
• Exaggeration and Caricature
Exposure Sheets

Flipping
• Follow Through & Overlapping Action

Getting the Best Out of Your Animation
Gravity

• Inbetweening

Key Animation

• Line of Action
Lip Sync

Observation

• Path of Action
Pencil Testing

Personality Animation

• Reaction
Reading Timing Charts

Realistic Timing
Recording Sound
Research
Reviewing and Anylizing Your Pencil Test
Rough Keys

Scene Planning
Scheduling Yourself
Secondary Action
Showing a Thought Process

• Slow out & Slow in
Slugging the Sheets
Software

Solid Drawing
Soundtrack Breakdown
Spatial Relationships
• Squash & Stretch
Staging
Straight Ahead and Pose-to-Pose Animation

Thumbnails
• Timing
Timing Charts
Timing is Everything
Transferring Sound to the Computer
Try, Try Again

Weight
What is an Assistant?
What Kind of Computer do you Need?
Why Book Keeping is so Important
Working From a Given Design
Working From a Given Key Pose





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