|Brian's Demo Drawings Dec 2010 - Feb 2011|
For this assignment I'll be doing a Mad Scientist's lab.
I'll show you my process for coming up with all the elements for this assignment without hiding any mistakes or bad sketches... (man, I hope I don't mess this up!)
Here's my first page of notes on the tower.
If my mad scientist is only 5' tall I could scale back the size of the machine and the tower to about 30' - 40' high and around 25' wide.
Here it is to the scale of the little sketch I did on the first page.
I like this scale better but it leaves a lot of open space above the machine but I also like the teetering feel of the tower. And here it is with the roof dropped about 20'.
Here's a 3/4 downshot of the machine and part of the wall. This took me 3 hours total.
Don't ask me what it is or what it does or how it supports itself... I'm still working on it. Next I'll draw in the stairs that wrap around it.
Here are the stairs
And here it is with the mad scientist, Dr. Fritz on the three levels for scale.
Here are the floorplans.
Here is my rough layout looking from the floor up. This is a warped perspective drawing.
I started with the middle section on 11" x 17" paper and then added on the two side wings on 8 1/2" x 11" paper.
Here's the cleaned up version which took about 3 hours.
Jan 12th, 2011
I know this is jumping ahead in the assignment to the layout stage, but sometimes I get an image in my head and it just has to come out.
The next step is to do some projection views of the environment so that when I go into Maya to begin modelling I'll have a more accurate scale to work with.
Here's the machine skewed and straight with some suggested textures:
And here are some detail drawings of the different parts of the machine:
Tesla rods and light fixtures attached to the walls.
Next comes the storyboarding part of the assignment. From all my designs, I now begin to select the various camera angles that I will use
It's here that I start to put together a bit of a plot line and give my character (and camera) a reason for moving through the environment.
Here are the first few thumbnails to start things off.
I have my character, "Dr. Fritz" enter through the doorway and come down the stairs. The camera pans with him as he goes across the room to the wooden stairs, then turns and walks up.
One of my students at Humber saw the design for the control panel and suggested that I have a Hamster Wheel inside and
Sarah will also be doing the textures for the set. Here's a link to her site.