Structural Drawing

Structural drawing theory should have a book all to itself. A large majority of my second book, Designing Cartoon Characters for Animation which you are using with this course is devoted to this topic. Structural drawing covers several items, all of which are listed on the previous page. So, let’s go through them all one by one. (We won’t cover them all in this lesson but will cover them all within the course.)

The actual term “Structural Drawing can mean several things. The primary definition is the process of drawing your character by starting with the basic forms; the spheres and cylinders. Roughly sketching the shapes, using a line of action, and building the character from the inside - out. By this, I don’t mean drawing the intestines and muscles but rather the basic bone structure and the volumes then adding the external physical features and finally adding clothing and final lines to define the finished drawing.

These would be the basic steps:

1) Mentally deciding on the pose or attitude
you want the character to be in,

2) Roughing out the line of action
and skeletal pose,
3) Adding the rough body masses,
Next page - Structural Drawing cont'd

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