Jump Up & Down

Here is the final example of some of the animation done for the 'Animation: The Basic Principles' book.

This is assignment #23. It involves many of the thought processes used on the perpetual ball bounce, double ball bounce and seaweed assignments.

These are the principles involved:
• The effect of gravity
• Realistic timing
• Use of arcs
• The effect of weight
• Slo-in and slo-out
• Use of the repeat cycle
• Spatial relationships
• Accuracy in drawing
• Reading and following a timing chart
• Maintaining volumes and proportions
• Flipping drawings
• Overlapping action
• Follow through
• Different types of paths of action
• Anticipation
• Action
• Reaction



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