Perspective

This section of the website is a tutorial on the perspective principles. The information and images are from 3 of my books: Designing Cartoon Characters for Animation Vol. 1, Layout & Design Made Amazingly Simple, and Layout Examples.

For many people, perspective can be a visually confusing consept to grasp. I'm hoping that these pages will help you understand how it's done.

Follow along with me here and then start to use the principles on your own and pretty soon you'll be doing some amazing stuff. It's all about thinking and doing.

It's important as an artist to have a firm understanding of the principles of perspective. It may not seem apparent at first, but when you look at an animation drawing of a character, the basic elements of perspective are present. It may be one point, two point, or more likely, multiple point perspective with multiple horizon lines. This knowledge of perspective is necessary to create a strong, solid three dimensional drawing. Without the know-how, it would be like trying to build a house without first laying a sound foundation. As you continued to build upward, the base would become increasingly unstable, and the house would collapse. The same is true of your drawing.

If perspective is important for good character drawing, it's even more so for environmental, or layout drawing. It doesn't matter if the design style you're using breaks all the rules of perspective to give your cartoon that "wonky" look, you still need to know the principle rules in order to break them properly. Without the principles your drawings will just look bad. I don't think that's the effect you're after.


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