Seaweed Class Demo | ||||||
Here are some of the demo animations that I did in class. There are a whole bunch of different variations available, depending on how wild you want the action to be, or you can play around with the timing so that it's 20 or 22 drawings rather than 16. Then there's also the spacing of the different parts of the line to make one part go faster or slower at different points in the animation. Step 1: Version 1:
Version 2:
Version 3:
I can also go back and add in more inbetweens at the beginning to slow it down even more. For this next version, I simply added in an inbetween between 1 and 2, then 2 and 3 as well as 10 - 12 and 12 to 13, to turn it into a 24 drawing cycle. Version 3a:
Step 2: As I completed each drawing, I would be flipping them back and forth to check to see if they were consistant. If I saw something weird happening, I'd make the correction immediately. Not only did I check them with the previous drawing but also with the first drawing as well. A major error is to just keep going from one drawing to the next. Invariably, the drawings will shrink from beginning to the end. Happens all the time if you don't double check back to the first key pose. Now understand here, that I'm not talking about going through the drawings sequentially - 1, 2, 3, 4, 5, etc. You still need to do your keys and breakdowns first and then the inbetweens in order. Start with 1 and 11, the opposite keys. Then do 5 and 15. This way, you're guaranteed to not have it shrink from beginning to end. Here is the pencil test of just the outline of the two edges.
And here is the pencil test with the seaweed colored in.
Step 3: Here is the pencil test with the cuts.
Take a good look at the pencil test and see if you can spot any errors. I know what they are and will fix them when I clean up the drawings.
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Animation Index |