|
|
Stretch
Stretch is the opposite of squash and it usually takes place just after and as a result of the squash.
The same rules apply as with squash in that the volumes must remain consistent. Think of your shapes as though they were made of balloons.
Stretch would be used during a take or in a jump while the character is elongated. The stretch also corresponds to the principle of anticipation - action - reaction, the action more specifically. The anticipation and reaction would use the squash.
There is the odd time where you can use the stretch just before the squash to add emphasis to the effect.
Stretch and squash are very important principles used within animation to impart a sense of weight and the feeling of gravity acting upon the object or character.
The stretch and squash theory is directly linked to the anticipation - action - reaction theory in animation. |
|