Take a blank sheet of animation paper and place it over the pose #1 paper. Using the model sheets and storyboard panel as reference, draw the first extreme pose of the character in the scene on this blank sheet of paper. Keep this drawing very rough, structural and gestural. Don’t worry about any details such as clothing or facial expressions. It shouldn’t take you any more than a minute or two to draw.

Take another blank sheet of paper and repeat the above process with both the pose #1 paper and the rough pose just drawn. This time draw pose #2. Again, keep this drawing very rough, structural and gestural. As you draw this second pose, flip your two drawings to be sure the action looks right.

Use the pose #1 sheet of paper with the blue field guide to check the position of your rough poses within the field area, specifically the T.V. cut off area. If your poses are not within the T.V. cut off area, you can make this correction later when you clean up your poses. If your character is simply drawn too big you may have to completely redraw your poses to get them the right size. This is no big deal because you’ve only spent about 5 minutes on these two sketches.

Once you’re happy with the position and size of your poses, you can then transfer them to the actual animation pose paper or you can simply draw right on top of your roughs.
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