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Location Renderings
Laboratory
This is the alcove again from scene 4.
The lights on the control panel are all on here, which I don't want yet so I
had to turn down the luminoscity in the rendering controls. Later the
lights will begin flashing after the lightning strike.
This is the background setup for scene 5 where Fritz is yelling at Igor.
I still need to add the proper lighting and fix the bump map on the
beams. I'll do this by rotating the image of the wood texture in the UV
controls. Because the beams are at different angles, I may need to create
a different texture map for each one individually. The lighting may
cover any bad patterns in the final version as well as the fact that Fritz
will be taking up the majority of the fielding.
Here is another view of the alcove from scene 6. Again, no lighting
and some ofthe colors are not right yet. (The floor is too green.)
The wall texture is also missing here.
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