Walk Cycle #9
This is another very eccentric walk. I wanted to get the very broad side to side movement because the character's feet are so short and wide apart.

The hands and arms were a bit of a fluke. I actually wanted the timing on the arms to be the opposite of what you see here, but it turned out to be a happy accident. I had my keys done and then when I went to inbetween the arms, for some strange reason I timed them out backwards.

After I flipped the first half I realized what I had done but decided to keep it anyway.

It's kinda neat in a weird way.


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