Ahhh, the outhouse, a dying architectural icon. Im sure that there arent very many people who have actually had the aesthetic and aurally stimulating pleasure of using one of these beautiful conveniences of the farm. Oh sure, youve probably used one of those antiseptically sterile blue Port-o-pottys at the local fair but its just not the same experience as sitting on wood with a fresh pile of catalogues at your side. Then theres the wonderfully colorful odor that assaults your senses. (I used the plural here because it actually effects both your smelling and sight at the same time.) Nothing like 4 month old body waste to wake you up in the morning, yes indeedy. The outhouse I so fondly remember was on the farm again, nicely nestled between the house and the field for quick and easy access from both when needed. |
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It was constructed completely of wood and had been there long enough to have shown nice signs of aging. It wasnt elaborate, just a box with a roof and door, (and of course the seat). My Grandmother tried to make it cosy, so she covered the interior with wall paper which by the time I stared using it was peeling off the walls and had a slightly yellowy tinge to it. After having completed the layout and now writing this I remembered that there was a small window high on the side to allow light to enter so you could see what you were doing. In the layout here, you can see Ive used the thirds setup and two point perspective. The rest of the layout has been left purposefully lean in order to highlight the actual structure itself and create a feeling of isolation within the overall environment. The fact that it is the only object in the field means that your eyes go directly to it and so the use for any other pathways or foreground, midground, background compositional tools is really unnecessary. Depending on the use of this layout, the door would most likely be a held cel so that a character could either enter or exit the structure within the scene. |
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